Point & Click Adventure
So, over the years, I’ve had an idea or two for a game. I’m not a developer. I also do not consider myself a good writer. Oh yeah, I really don’t enjoy level design that much. Because of this, I haven’t put much thought into taking any idea of mine and going forward with it. Until recently.
I was talking with Krayz, a good kid who I’ve become friendly with through Kongregate and FFR, about random game designs, and I happened to mention 1 concept 2-3 times… and he kinda went with it, saying that he could program it up. Which then put me on the spot to actually work on the hard parts… like plot and puzzles.
Since then, I’ve written the 1st half of the game, and have a good idea how it’ll play out. It won’t be very long, and it won’t be that hard. But it’ll be a little unique, and hopefully quite funny. The protagonist is a bit like Cyclops… he shoots lasers out of his eyes. You’ll have to wait a bit for more details than that. I’ll also mention that deep down, it’s a point and click adventure, and my mind hopes that it resembles Zeebarf’s games in terms of gameplay (it sure as hell won’t match in graphics though, sorry Krayz).
Pastel Games has been releasing a ton of new games recently… Covert Front 3, now a new series Space Oddity, and Tortuga 3 is coming very soon.
Space Oddity places you on a ship that gets busted up, and you have to repair it. It features all of the amazing graphics that Pastel is known for, but the content is a bit lacking. There are only a handful of items to find, most right in the beginning… despite having a whole lot of scenes. You’ll likely waste a lot of time clicking everywhere, when there is nothing to be found. There are also a few things to find that serve no purpose, like the mainframe password or the white border on some images. Hopefully this series will follow the Tortuga trend… not a very good game for part 1, but improves with each successive part. Also, this game features Pastel’s new inventory methodology (first featured in Covert Front 3)… which I find to be overly awkward, and 1-too-many clicks for each item you need to use.
Despite all of this criticism, this new series from Pastel has a lot of potential, so make sure to play the first part on BubbleBox today!
In case you get stuck…
Howdy boys and girls! It’s been over a year in the making, but the 3rd chapter of Pastel Games’ Covert Front series has been released! If you need assistance, here is the video walkthrough:
Make sure to play this game on ArcadeTown!