Puzzle
This Is The Only Level TOO! Now Out!
by Tass on Feb.17, 2010, under Flash, Game, Puzzle, Walkthrough, armor games, jmtb02, youtube
So after all this type and posts and whatnot… the game is now out. Play it. Post comments telling me your thoughts on it.
Play TITOL2 here on Tasselfoot.com. Play TITOL2 on Armor Games.
If you need assistance (you probably will… the game is harder than the first!), try this.
Dabbling In Game Design
by Tass on Jan.20, 2010, under Flash, Game, Personal, Puzzle, Upcoming Games, armor games, jmtb02
A few months ago, I mentioned that I was writing the script to a game and working with some friends to do the coding/art. That project is currently on hold, but I’ll probably finish working on it at some point. I need to figure out what I’m trying to do with the game… otherwise it’s just going to suck. And I won’t put my name on a project that sucks, especially when I’d be the major reason it sucked.
I’ve also been approached by a few different developers to design levels… and I shudder at this thought. Playing and solving levels is super fun; the battle of wits between myself and the cunning developer. Coming up with 20 or 30 creative levels to try and stump players, having a linear ramping difficulty curve, and designing levels that are all going to be unique… it’s daunting. And that’s just the design process; then you actually have to do the grunt work of making the levels in whatever editor you’ve given to work in, which may or may not be user friendly. It’s tedious, arduous, and is the complete opposite of fun.
However, there is one game that I had a different reaction to. It’s a game that when I played it, I immediately started to bug the developer about wanting to assist on designing levels for a sequel. Ma nishtana ba-mischak ha-ze mi kol ha-mischakim? (That translates to, “Why is this game different from all other games?”) The answer is simple… it’s a game where level design is not tedious, arduous, or un-fun. It’s a game where levels can be designed in seconds or minutes and each level has 1 specific trick to it. The goal of level design in this game is to screw with the player in a way that the player is still enjoying himself (or herself). And I get no greater pleasure than screwing with people… why not take it to the grand stage?
So you must be asking what game this is. I gave a vague hint about it the other day. The game is This Is The Only Level, and I’ll be working in the Armor Office later this month (or early next month) on the sequel. Expect fun and delightfully evil levels from yours truly. :)
I’ve also been working on a big project for the past 2+ months, but I’ve been asked not to talk about it. Expect some stuff about it once I’m cleared to discuss it or once it’s public.
First Of Many
by Tass on Jan.17, 2010, under Flash, Game, Puzzle, Walkthrough, armor games, jmtb02, youtube
I’ve started work on Tass Approved GAMES, the portal side of this site. So far, I have 1 game up for you… a personal favorite… This Is The Only Level by jmtb02. I’ll make sure to keep everyone up to date as I continue to add more games to the site (I’ve got about 70 picked out so far). As I’ve mentioned, I’m open to suggestions on future games to add. I’m also open to suggestions and constructive criticism for the page layouts. So please post comments telling me what you like, what you don’t, and why.
To go along with the games, I’ve added a walkthrough section to the site. I’ll try to add a walkthrough for every game… even if I didn’t make it.
Thanks and enjoy TITOL! A small fairy has told me to be on the lookout for a sequel in the coming weeks. PLAY THIS IS THE ONLY LEVEL NOW.
What Is Your Favorite Flash Game?
by Tass on Jan.10, 2010, under Candystand, Flash, Game, Puzzle, Zeebarf, armor games
I’m a pretty relaxed guy… when people ask if I’m happy living in LA or if I’ll be happy when I’m back in Philly… I don’t really have an answer. I’m content to live anywhere there is high-speed internet. I’m pretty ehh either way, and I don’t really have a good response. The same is true for flash games. I’ve thought about what my favorite game is, and I don’t really have an answer. I find more enjoyment out of beating games than from the graphics or story, and I rarely replay games after I’ve beaten them.
I guess if I really had to pick, FFR would of course be tops. Excluding that though, I’m really not sure. Perhaps the best way to tell what games I truly love is by analyzing which games I anxiously await a sequel to. That list would include (but not be limited to): TITOL, TBA, Electric Box, Reemus, and Super Stacker. I think on Electric Box I’m swayed by the thought of video views… as it’s not an absolutely amazing puzzle game. I’m also a fan of games like Portal: Flash, SHIFT (although enough sequels already), Chronotron, and Timebot.
As you can see, and as would be expected, the games I like the best are ones with strong puzzle elements but also have a skill component. To me, that adds the challenge of solving and the ability to work towards optimization all in one.
What game(s) would you call your favorite and why?
E-Motion Walkthrough
by Tass on Aug.27, 2009, under Flash, Game, NotDoppler, Physics, Puzzle, Walkthrough
New physics puzzler, stacking game… ala Totem Destroyer or Redstar Fall. E-Motion! Has some cool new features, like changing gravity, spinning wheels on ropes, anti-gravity, bounce, and more!
Game: http://notdoppler.com/e-motion.php
Pack 1, Levels 1-20:
Pack 2, levels 1-20:
-Tass
SaunaVihta Walkthrough
by Tass on Jul.30, 2009, under Flash, Game, Physics, Puzzle, Walkthrough, YoArcade.net
So SaunaVihta is a great little physics puzzle game by Spelgrim. It takes the “click and remove blocks” concept in a bit of a different direction, where you now have to get a cold protagonist to the hot vapors of a sauna somewhere in the level. Snowmen and snowplows will try to stop you. Play it on YoArcade.net.
If you need help, I am of course here to assist:
Levels 1-13:
Levels 14-25:
-Tass