Tag: Great Game 1/5
I’m starting to get worried. All our stuff is leaving on a big truck on the 22nd. Need my desktop back before then, if only so we can get it on the truck. Don’t want to have to shell out hundreds of bucks in shipping.
Developing 2 small games in addition to the big one. One should be finished the week… it’s a popular type of word/logic puzzle, but I’ve never seen it ported to flash. So I’m doing it, and slapping 100 puzzles in it. Doubt it’ll do that well… but it’s the type of game I’d enjoy playing, so that’s why it’s being made.
The other is another satire game with Benologist. It’ll be less “omg complete joke” and more of obvious satire but still fun to play / challenging puzzles. Most of the puzzles are done… need to write the script still. And Beno is busy until July (as I am, sort of, with the move)… so that game will be made in early July.
So, the initial response to the game has been quite divided, which is what we expected. There are those who think it’s funny and like it and those who don’t and don’t. Very, very little middle ground. As a result, it did ok on Kong (and got a pity badge from Greg), but has seen very little early pickup from distribution. More on that aspect of the game’s success will be known in a week or two.
What interests me so much is that the walkthrough has been viewed over 21,000 times. It’s not like the game is hard, at all. Not even remotely. Yet 21,000 views. I’m quite shocked by this, and don’t really know what to attribute it to. I understand that there have been 74,000 clicks on the walkthrough link… but that makes a bit more sense, given there is an achievement for it; but for 30% of those clickers to view it? Either they really like me or they are dumber than I thought. Not sure which is better.