Tag: Kong

An Open Challenge To MrRubix

by Tass on Jul.12, 2010, under Contest, mrrubix, Personal

MrRubix is a very good friend of mine. We chat almost daily. I’ve had the good fortune to meet up with him on multiple occasions. There is even a very long Tass Tips that features him. He is probably the single smartest individual that I know, and when motivated, the best gamer. When I am stuck walkthroughing a game, I turn to Rubix first.

Unfortunately, the Rubix of old has disappeared. He graduated college a little over a year ago, then spent about 6 months figuring out what he wanted to do with his life. Eventually, he settled on a high paying corporate gig in NYC that is worthy of his intelligence and schooling. Ever since starting this job, he has been rife with cbf (a fun little acronym that stands for “can’t be f*cked”).

The little psychology that I know leads me to believe he’s lost his drive to dominate in flash games because his time is limited. Why spend 6 hours on a game when he was just at work for 8+? Add to it a new girlfriend… and those of us in Impossible is Nothing have lost the Bix we’ve come to know and love.

So this is an open challenge to him. He started a thread on Kong a while back, and it has 20 incomplete challenges already. Here is the thread. Feel free to add HARD challenges to it for Rubix via the comments. Perhaps we can work together and get him out of cbf mode.

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I Broke Kongregate

by Tass on Apr.01, 2010, under Flash, Game, kongregate, Personal, Random Stuff, Walkthrough

I’ll try and keep this short: Greg went to add badges to a just-released game. I suggested Möbius Strip as the badge name. So Greg adds it, complete with umlaut. I reload the game page, and it gives me an error. The umlaut broke the game page AND all of /badges/.

So Greg’s solution was to unpublish the game, go home, and deal with it tomorrow. I’m not sure if he knew the /badges/ page was down also… I didn’t mention it to him until about 3 seconds before he left.

Now, the obvious solution to this mess would be to just change out the ö for an o. Yet Greg did not do this… why? He’s not retarded, so I’ll infer the only logical explanation: he has no access/method to edit/delete a badge or badge name after it’s been released. As such, the only thing he could do was disable the game from being played; he has no ability to do anything about the /badges/ page… and hopefully place a frantic call in to one of the engineers or Greers to fix the problem before morning.

I could easily go off onto a whole tangent in regards to Greg’s lack of access, but that’s not my fight. Instead, let’s just bask in the awesomeness that I broke an integral part of Kong’s site and forced the shut down of a newly released, Kong sponsored, and 4.45 rated game! The bad news, however, is that that hurts me… I have a walkthrough in the game.

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