Most of you are now asking yourself, “Who is John Cooney?” John is more commonly known as Jmtb02 (John MounTain Bike 2002 *snicker*), and he is the Head of Game Development for Armor Games. Basically, he gets paid to go to an office and make flash games as well as oversee the progress of the rest of the in-house team. Now, why is he a machine? Since 2002, John has pumped out over 50 games. Think about that… FIFTY different games. Granted, there are a solid number of sequels, so you’re really talking 30-35 original concepts. But that is still an insane number of ideas that have not only manifested in his mind… but actually been worked on through to completion and release. So I tip my cap to this crazy machine of a developer. He also happens to be a really cool dude… just don’t IM him randomly with nothing to say, he doesn’t like that (really, we ALL dislike it… but again, topic for another day).
Also, a slightly disappointing development took place this week. John released his newest game, I Hate Traffic, to much fanfare and rejoicing. The disappointment is that I had been talking to him for a few weeks about the progress on the game… but apparently there was some miscommunication between us that led to him releasing it without giving me an opportunity to test it, give feedback, and get a walkthrough prepped. In the scope of things, no biggie, but it was a bit disappointing in that the game wound up being released with a memory leak in it that I spotted within 5 minutes of playing. John found it quickly after I described what I thought was causing it, and it was promptly fixed… but I’m sure everyone would have rather caught it before it was public.
In more Armor Games news… I’m REALLY looking forward to getting my hands on Joey’s upcoming puzzle platformer (or phuzzle, I forget which). I can just picture Joey sitting in his chair, lollipop stick embedded in his keyboard, cackling at my inevitable frustration from his devious creations.
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